But despite reconfirming the game as in-development in several interviews over the following years, Pikmin 4 was never directly acknowledged by Nintendo, even as spin-off titles like Hey! Pikmin on the 3DS and Pikmin Bloom on mobile devices ended up launching in 20, respectively. The following year after the 2013 release of Pikmin 3, series creator Shigeru Miyamoto stated that a series of short Pikmin movies were serving as a precursor to Pikmin 4, and confirmed in an interview with Eurogamer in 2015 that a fourth entry was not only in development, but also “very close to completion,” seemingly indicating that the Wii U might receive two proper Pikmin games much like the GameCube did. ![]() ![]() It’s not often that a developer shares the existence of a game in production seven years before it ‘s first officially revealed, but that’s exactly what happened with the latest Pikmin game.
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